Download PDF by Wayne S. Freeze: Windows Game Programming with Visual Basic and DirectX

By Wayne S. Freeze

Home windows video game Programming with visible uncomplicated and DirectX is the one online game programming ebook out there that pairs the convenience of visible easy with the ability and flash of DirectX functions. The publication is written to educate the talents and recommendations in the back of video game programming, with hands-on examples and a simulation online game venture that ends up in a whole software on the finish of the ebook. themes resembling synthetic intelligence, animation, sound results, heritage track, and multiplayer setups should be coated intimately and placed to paintings within the hands-on video game venture.

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Extra info for Windows Game Programming with Visual Basic and DirectX

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1, compares favorably with products costing over 10 times its price. 1 in this book because one of its key features is the capability to export files that are compatible with DirectX. Besides support for exporting DirectX files, it includes the capability to create animations, including people that walk, creating VRML worlds that can be viewed over the Internet, and integrating 3D sound into your creations. Unlike most software companies, Caligari continues to actively market versions of its older software at a price attractive to people new to the 3D graphics market.

In DirectX, a matrix containing four rows and four columns is used to represent to describe the location of one object relative to another. You can use matrix operations to change the size of an object or rotate an object. While a detailed knowledge of how matrixes and vectors work is useful, the code supplied will take care of all of the detail work. For more information about how vectors and matrixes are used with 3D graphics programming, see Tricks of the Windows Game Programming Gurus by Andre LaMothe (Sams, 1999, ISBN: 0-672-31361-8).

1 in this book because one of its key features is the capability to export files that are compatible with DirectX. Besides support for exporting DirectX files, it includes the capability to create animations, including people that walk, creating VRML worlds that can be viewed over the Internet, and integrating 3D sound into your creations. Unlike most software companies, Caligari continues to actively market versions of its older software at a price attractive to people new to the 3D graphics market.

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Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze


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